Make OUYA games with LÖVE

I wanted to participate in the OUYA Winter Game Jam 2020, and I planned to use my favorite game framework, LÖVE. LÖVE supports Android, so I compiled my game and tried it out on my Ouya. And it segfaulted during startup. :frowning_face: Thus I spent the first 5 days of the game jam porting LÖVE to the OUYA. :smile:

It’s working now, and I’ve started making my game. I had to do some work to get this working, but that’s all done now. Anyone else can now use LÖVE for their OUYA game. Just get love-android and follow the directions in the README. That’s all!!!

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I’ll add this too from Missing Sentinel Software
(scroll for the part about LOVE on OUYA)


https://missingsentinelsoftware.com/blog/ouya-pico-8s-fantasy-console
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Cool, I did not know about that at the time that I did my port. I knew it had worked in a really old version of LOVE and broken at some point in the last few years. Now I know who got it working first and why.

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