I wanted to participate in the OUYA Winter Game Jam 2020, and I planned to use my favorite game framework, LÖVE. LÖVE supports Android, so I compiled my game and tried it out on my Ouya. And it segfaulted during startup. Thus I spent the first 5 days of the game jam porting LÖVE to the OUYA.
It’s working now, and I’ve started making my game. I had to do some work to get this working, but that’s all done now. Anyone else can now use LÖVE for their OUYA game. Just get love-android and follow the directions in the README. That’s all!!!