Unity basic question

Couple of pointers from someone who has recently made an Ouya game in Unity:

  • Do not use the Ouya ODK. It’s not worth the effort to get it working properly.

  • Follow my tutorial on setting up the AndroidManifest for Ouya (Unity - Setting Up The AndroidManifest.xml For Discover Store)

  • You’re probably better off using Unity 5.4.1 (That’s what I’m using and it was the release around the time of the Ouya)

  • You’ll want to set the minimum API level at 16 (Android 4.1)

  • Default orientation should be landscape left and obviously set your bundle identifier and stuff.

  • Tegra 3 is awful for shaders! Dynamic lighting won’t be possible.

  • To set up controller support, see here: Unity InputManager Ouya config

I’ll give you some more pointers once I’m home :slight_smile:

Just remember, DO NOT use the ODK. It’ll take hours and hours to set up and it isn’t required anymore.

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